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start [2021/02/13 10:39] muragami [Maxrects-lua] |
start [2021/10/30 09:39] (current) muragami [cppSfxr] |
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| An implementation of the MAXRECTS 2d rectangle packing algorithm in Lua, somewhat optimized for LuaJIT. It is pretty flexible, as it just packs rectangles. You can attach a field in the rectangle called data, and that can hold your information about the specific rectangle (for instance, image information). | An implementation of the MAXRECTS 2d rectangle packing algorithm in Lua, somewhat optimized for LuaJIT. It is pretty flexible, as it just packs rectangles. You can attach a field in the rectangle called data, and that can hold your information about the specific rectangle (for instance, image information). | ||
| - | Demonstration: | + | Simple Video Demonstration |
| {{ : | {{ : | ||
| + | |||
| ===== Rogue-lua ===== | ===== Rogue-lua ===== | ||
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| * [[https:// | * [[https:// | ||
| - | Docs: <del>Rogue-lua</ | + | Docs: [[Rogue-lua]] |
| - | An implementation of [[https:// | + | An re-implementation of [[https:// |
| - | ===== L-E-D ===== | + | ===== cppSfxr |
| - | * [[https:// | + | * [[https:// |
| + | * [[https:// | ||
| - | Docs: [[https:// | + | Docs: [[cppSfxr]] |
| - | A lightweight engine built over LÖVE. | + | Sfxr recoded and enhanced as a C++ library with DLL and FFI bindings. |